Marvel heroes omega

broken image

Last I checked, I owned about half of the total roster of playable characters without ever having paid a penny.

broken image
broken image

Updates to the game were substantial, heroes came cheap and rewards were plentiful. By the time the Omega update landed, it was a consistently decent little time-waster, geared more towards spectacle and positive feedback than balance or challenge.įor a while, I really thought it was going to make it. At its best, it still lacked that intangible spark that drove the most compelling of loot-hoarding hack 'n' slashers, but Gazillion put in the effort and turned things around after its wonky 2012 debut. This week, Disney pulled the plug, announcing the dissolution of their partnership with developers Gazillion, and signalling that the servers will shut down on December 31st. This summer's relaunch as Marvel Heroes Omega (coinciding with the launch of the console version) was the last nail in the coffin, not only did it fail to draw new players to the free-to-play action-RPG, but active player-counts tumbled sharply on PC.

broken image

A terribly rushed launch to try and capture as much superhero hype as possible backfired, leaving what could have been a successful game with a mammoth struggle just to find its footing and catch up. Superhero Diablo-like Marvel Heroes never really had much of a chance.